Arc Raiders: Combat Mk. 3 Flanking Blueprint
What is the Combat Mk. 3 (Flanking) augment?
The Combat Mk. 3 (Flanking) is a movement-oriented combat augment. Its key feature is that it makes stowed or unequipped pistols and hand cannons equip 33% faster. This small boost can make a big difference in fast-paced engagements where weapon switching timing is critical.
It is compatible with Light Shields and has a weight of 3.0, which means it doesn’t significantly affect your mobility. The augment is Epic, so expect that crafting or acquiring it may take more advanced materials compared to common or rare augments.
How do I get the Combat Mk. 3 Flanking blueprint?
There are a few ways to acquire the blueprint:
  1. Scavenging – You may find it as loot in high-tier missions or from elite enemies. This method depends on luck and persistence.
  2. Crafting – If you have enough resources and a Gear Bench 3, you can craft the blueprint.
Blueprint crafting requires:
  • 2× Advanced Electrical Components
  • 3× Processors
  • Access to Gear Bench 3
  • Combat Mk. 3 (Flanking) Blueprint itself
In practice, most players focus on crafting after they’ve scavenged enough high-tier components, because relying solely on drops can be slow.
How do I craft the augment?
Once you have the blueprint, crafting is straightforward:
  1. Go to Gear Bench 3.
  2. Place the materials in the bench slots.
  3. Craft one Combat Mk. 3 (Flanking) augment per set of materials.
Crafting is usually quick and doesn’t require additional currency, but make sure your inventory can hold the new augment.
What are the repair requirements?
Like all augments, Combat Mk. 3 (Flanking) wears down over time. Repairs are simple:
  • Repair cost: 1× Combat Mk. 3 (Flanking)
  • Materials needed per repair: 1× Advanced Electrical Components, 2× Processors
  • Each repair restores 50 durability.
From experience, repairing it early before durability drops too low is more efficient than letting it break completely. If durability reaches zero, you’ll need to craft a new one or salvage for parts.
Can the augment be recycled or salvaged?
Yes. Players often ask whether they should recycle or salvage expired augments. Here’s what you get for Combat Mk. 3 (Flanking):
  • Recycling: 1× Advanced Electrical Components, 1× Processor
  • Salvaging: 2× Electrical Components
This is useful if you accidentally craft or loot multiple copies, or want to reclaim resources from an old augment.
How does it work in practice?
In real combat, the augment is most effective in scenarios where you need to flank enemies or quickly switch weapons to respond to threats. Some key points:
  • Weapon swaps are faster for pistols and hand cannons, which means you can respond to sudden close-range threats without losing momentum.
  • Because it’s lightweight and shield-compatible, it works well in builds that prioritize movement or evasive maneuvers.
  • Many players pair it with deployable utility items, grenades, or light shields to maintain mobility while handling multiple targets.
It’s not meant for tank-style gameplay. If you try to use it with heavy shields or slow weapons, you’ll likely find its benefits minimal.
Where should I prioritize this augment?
The Flanking variant is ideal for:
  • Hit-and-run tactics: Engage, deal damage, then reposition.
  • Close-quarters combat: Quick weapon switches help when enemies surround you.
  • Team play: Supports teammates by being the flexible, mobile presence that can respond to threats across the battlefield.
Because of its focus on speed, players often combine it with augments or items that improve evasion or movement. This is where knowing which arc raiders items for sale to purchase or prioritize can help round out your loadout efficiently.
Cost and sell price
The augment sells for 5,000 coins, making it relatively valuable if you decide to trade or recycle. However, most experienced players recommend keeping it, as its mobility advantage is hard to replace with standard gear.

  • Type: Epic Combat Augment (Flanking)
  • Main Benefit: Faster equip for stowed/unequipped pistols and hand cannons
  • Shield Compatibility: Light
  • Weight: 3.0
  • Durability & Repair: 50 per repair using Advanced Electrical Components and Processors
  • Crafting Materials: Advanced Electrical Components ×2, Processors ×3, Gear Bench 3, Blueprint
  • Recycling/Salvaging: Returns components for reuse
In short, Combat Mk. 3 (Flanking) is not about soaking damage. Its strength is giving players the flexibility to move, flank, and react faster in combat. For players who understand positioning and timing, it can significantly improve efficiency in both solo and team missions.
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